Bounce Block: Difference between revisions

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(Created page with "thumb In the VR game GRAB, the ''Bounce Block'' introduces an engaging and dynamic gameplay mechanic that adds a playful element to navigation and puzzle-solving. These specialized blocks are designed to propel players or objects upon contact, utilizing a spring-like mechanism to generate bounce and momentum. Players can strategically interact with Bounce Blocks to reach higher platforms, traverse obstacles, or solve puzzles requiring prec...")
 
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[[File:Bouncing bloc.webp|thumb]]
[[File:Bouncing bloc.webp|thumb]]
The '''Bounce Block''' is a block that when colliding with this block, it bounces you off it, as if it were a trampoline. Which direction it bounces you depends on the rotation of the block and the angle you hit it. You will bounce off at 80% of the speed you hit it at. It was added in v0.22.0.
In the VR game [[GRAB]], the ''Bounce Block'' introduces an engaging and dynamic gameplay mechanic that adds a playful element to navigation and puzzle-solving. These specialized blocks are designed to propel players or objects upon contact, utilizing a spring-like mechanism to generate bounce and momentum. Players can strategically interact with Bounce Blocks to reach higher platforms, traverse obstacles, or solve puzzles requiring precise timing and coordination. The incorporation of Bounce Blocks encourages creative exploration of the game environment, as players experiment with different angles and interactions to utilize their bouncing properties effectively. This dynamic feature adds a layer of excitement and unpredictability to gameplay, providing an enjoyable and interactive way for players to interact with the virtual world of GRAB.
[[Category:Blocks]]

Latest revision as of 14:12, 6 June 2024

The Bounce Block is a block that when colliding with this block, it bounces you off it, as if it were a trampoline. Which direction it bounces you depends on the rotation of the block and the angle you hit it. You will bounce off at 80% of the speed you hit it at. It was added in v0.22.0.