Mechanics: Difference between revisions
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===Stick Running===
===Zero friction===
===Tracking abuse run===
==Jumping==
===One-Handed Jump===
One-hand jumping is a technic used by thousands of players, making it so people can jump high/far without needing as much strength as jumping with 2 hands
===Flick jump===
===Slope Jumping===
===Super Jumping “Glumping”===
===T-Pose===
(patched)
===Tracking abuse jump===
==Climbing==
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===Half-Grapple===
Half grappling is a technique to where the player only holds down the trigger half-way, making it so you dont go towards where you're grappling, but instead stuck where you are, which is very handy for swinging.
===Double Grapple===
Double grappling is a way of grappling onto a grapple block, either it be a normal, or a lava, you can do this on both, it makes it so that the player goes stright towards where they grappled onto instead of swinging.
===Wall Grapple===
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==Fling Mode==
For more detail see [[Fling mode]]
===Elevator===▼
==Wall Surfing==
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===Bounce Cancelling===
▲==Elevator==
==Slope Suction==
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===Car glitch===
===Roof surfing===
===Smooth turn fly===
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