Mechanics: Difference between revisions
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===Stick Running=== |
===Stick Running=== |
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===Zero friction=== |
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===Tracking abuse run=== |
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==Jumping== |
==Jumping== |
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===One-Handed Jump=== |
===One-Handed Jump=== |
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One-hand jumping is a technic used by thousands of players, making it so people can jump high/far without needing as much strength as jumping with 2 hands |
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===Flick jump=== |
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===Slope Jumping=== |
===Slope Jumping=== |
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===Super Jumping “Glumping”=== |
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===T-Pose=== |
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(patched) |
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===Tracking abuse jump=== |
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==Climbing== |
==Climbing== |
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===Half-Grapple=== |
===Half-Grapple=== |
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Half grappling is a technique to where the player only holds down the trigger half-way, making it so you dont go towards where you're grappling, but instead stuck where you are, which is very handy for swinging. |
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===Double Grapple=== |
===Double Grapple=== |
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Double grappling is a way of grappling onto a grapple block, either it be a normal, or a lava, you can do this on both, it makes it so that the player goes stright towards where they grappled onto instead of swinging. |
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===Wall Grapple=== |
===Wall Grapple=== |
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==Fling Mode== |
==Fling Mode== |
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For more detail see [[Fling mode]] |
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==Wall Surfing== |
==Wall Surfing== |
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===Bounce Cancelling=== |
===Bounce Cancelling=== |
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==Slope Suction== |
==Slope Suction== |
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===Iron Man Glitch=== |
===Iron Man Glitch=== |
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===Car glitch=== |
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===Roof surfing=== |
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===Smooth turn fly=== |
Latest revision as of 01:13, 16 May 2024
Placeholder
This article is a placeholder. Major work required
Running[edit]
Stick Running[edit]
Zero friction[edit]
Tracking abuse run[edit]
Jumping[edit]
One-Handed Jump[edit]
One-hand jumping is a technic used by thousands of players, making it so people can jump high/far without needing as much strength as jumping with 2 hands
Flick jump[edit]
Slope Jumping[edit]
Super Jumping “Glumping”[edit]
T-Pose[edit]
(patched)
Tracking abuse jump[edit]
Climbing[edit]
Climb Jump[edit]
Grapple[edit]
Grapple Retract[edit]
Half-Grapple[edit]
Half grappling is a technique to where the player only holds down the trigger half-way, making it so you dont go towards where you're grappling, but instead stuck where you are, which is very handy for swinging.
Double Grapple[edit]
Double grappling is a way of grappling onto a grapple block, either it be a normal, or a lava, you can do this on both, it makes it so that the player goes stright towards where they grappled onto instead of swinging.
Wall Grapple[edit]
Chain Grapple[edit]
Super Grapple[edit]
Grapple Stopping[edit]
Juvailing[edit]
Juvail Teleport[edit]
Fling Mode[edit]
For more detail see Fling mode